Andre Stubbe
Graphic & Computational Designer
Berlin, Cologne, San Fransisco
Asteroids
Andre's work encompasses a smooth interplay between graphic design and illustration skills together with computational design and artificial intelligence. The creation of an atmosphere, character or feeling is achieved through the combination of aesthetics and computation. Another central aspect of his work is the engagement of the user through reactive graphics, game-like behaviours and virtual characters.
+ Talk: 2008 May 26-28th, Webinale, Karlsruhe, "Design an der Schnittstelle", [1]
+ Talk: 2008 April 17th May 8th, Lost Boys, Amsterdam
| selected projects |
client |
collaborators / associates |
further & related readings |
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| Audio-/Livetool (GUI) |
Hobnox |
A. Tazaki, A. Michelle, J. Ebert, K. P. Schoellmann, ... |
[1][2][3][4][5][6][7] ... |
| WHITEvoid Application |
WHITEvoid |
- |
[1][2][3][4][5][6] ... |
| Kiosk System (Software) |
WHITEvoid |
C. Bauder, ... |
[1][2][3] |
| Outerspace |
(UDK) |
M. Lerner |
[1][2][3][4][5] ... |
| The Science of Aliens (Concepts & GUI) |
Art+Com |
J. Ängeslevä, P. Kochlik, D. Paul, J. King, C. Krummenacher, ... |
[1][2][3] |
| Fairytale |
Art+Com |
M. Lerner |
[1] |
| 8BitBoy (Design) |
- |
A. Michelle, J. Ebert |
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support * balloons for peace !